Academic Engagement  | Publications  | [1] Su,   W. T., Lee, Z. W. Y., He, X. M., & Chan, T. K. H. (2025),   Switching to cloud gaming: A push-pull-mooring perspective. Journal of Business Research, 189,   115126. [2] Su,   W. T., Lee, Z. W. Y., He, X. M., & Chan, T. K. H. (2024), Service quality in cloud gaming: instrument development   and validation. Internet Research,   34(6), 2202-2231. [3] Su, W. T., Lee, Z. W. Y.,   Wei, G. G. Z.,   & Yan, M. X. L. (2024). Understanding gamers’ switching intention from traditional means of gaming to cloud gaming:   An empirical investigation. In Proceedings of the 2024 Pacific Asia Conference on Information Systems, Ho Chi Minh City,   Vietnam.   (conference paper) [4] Su, W. T., Lee, Z. W. Y.,   & Wei, G. G. Z. (2022). Service Quality in Cloud Gaming: Instrument   Development and Validation. In Proceedings of the 2022 Pacific Asia   Conference on Information Systems, Taipei-Sydney, Virtual. (conference paper)  | 
  |